Hello again everybody!
Time for another blog J
Topics for discussion;
There has been some question as to wether these blogs would continue once the animation is done. I just want to clarify that they most definitely will be! Animation is part of the reason that these were made, but not nearly the sole reason for their existence, so expect more on the horizon!
The label for this is actually pretty misleading. You see, the first piece of news about Project Dragon Lands is that we seem to have sourced an appropriately awesome name! Eternal Ember is a name that we feel captures key areas of the story line, while also transmitting the feeling we wish to impart to the player. So for all blogs after this time, that is what it will be referred to as J
As for progress, we have quite a lot. Work has continued on the side for this project, yet it still seems to get the most done with the fewest hours incorporated! Eternal Ember now has Dragon Flight, Character Creation, rudimentary Saving, Enemy AI (Basic) and Player Combat! This is a pretty hefty set of mechanics, so we think that its about time to start sharing these with you.
Yep! Within the month, we will be hosting a build version of Eternal Ember on the website, for you to grab and play with. Once you have it, we would love to hear feedback, and constructive criticism!
Now this is where my hours are going. Fatal Core has only a few more weeks left in production! As promised, once production is finished we will be hosting a copy of the game, with all contributing artist’s references, on the website! I am very proud of how far this project has come, and can’t wait to share it with you! Keep a look out for @PlayFatalCore on twitter for more updates.
An early initiative, but one that is starting to take hold! On the Dracon Interactive home page, you can now sign up to our soon to be released email list! This will include monthly updates and exclusive offers on things like beta access and final products!
It’s true, as my university is coming to an end, I have another series of animation blogs to post. However, there was a fair bit of clutter with Dracon news and Animation blogs in the previous posts, so if you want to see these blogs, I will be constructing them in a new blog series! Keep an eye out if you’re interested, the current project is a magic staff, might end up using it (probably not, it is unbelievably low quality).
Okay, that seems to be it! Thanks for reading guys, I'll put some screenshots of progress at the end, just for you! (There may be a slight delay where only a few will appear. By the end, there will be about 5-6 :P)